Rue
2 months ago @Edit 2 months ago
Rata-Rata-Ratatan!
latest #30
Rue
2 months ago
It's currently in Early Access and the price tag ain't too bad.
Rue
2 months ago
Some aspects are a little rough (the UI), but I've been having fun with this! As like, I went "oh yeah I got my code for backing this some years back" and suddenly lost three hours last night.
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Rue
2 months ago
It's like if Patapon got dipped into Hades and Pikmin.
Rue
2 months ago
Like its predecessor, your Ratatan leads the group but is also functionally the Hatapon. Meaning, if it goes, that's game over.
Rue
2 months ago
Unlike its predecessor, you have direct control over your Ratatan's position.
Rue
2 months ago
To compensate for this extra wrinkle of management, the songs are decently simple. You hit two or three beats for a command.
Rue
2 months ago
The Ratatan you pick also has a few bonus features. Their movement speed varies on type, their available units also varies on type, and each one has a bonus.
Rue
2 months ago
The hedgehog Ratatan (which I'm currently doing a run with) for example, has sword and spear units available to it. Its special bonus increases defense when guarding. Very obviously a tanky sort!
Rue
2 months ago
I enjoyed the frog one last night too. It also had sword units but bomb units for the secondary. Plus the bonus of "your little guys revive with more HP".
Rue
2 months ago
(Also each Ratatan animates differently, the frog hops to get around )
Rue
2 months ago @Edit 2 months ago
And that's the other thing - you don't have to go back to base for your little guys to revive. They just need time before they reappear on the field.
Rue
2 months ago
In the end, the Ratatan is the one you have to protect.
Rue
2 months ago
The Hades element comes into the base and also the routes you can take. You can pick between two options at the end of a route, whether you want money for the shop, an elemental card to augment your little guys, and so on.
Rue
2 months ago
If you're having trouble, the candies you pick up out in the field can be brought back to the base for various upgrades. (A heal fountain appears in the wild, your guys will recover health on picking up candy, etc.)
Rue
2 months ago
oh also this is multiplayer????
Rue
2 months ago
You can do runs with your friends, each of you handling a squad???
Rue
2 months ago
I haven't delved into that yet though, maybe in a bit.
Rue
2 months ago
oh man, trying out the owl and that's extremely a sniper leader lmao
Rue
2 months ago
very glass cannon!
Rue
2 months ago
low health, but consider: rain of arrows
Rue
2 months ago
(the owl's bonus is that your hustle skill does more damage when you hit perfectly on the beat)
Rue
2 months ago
it's nice that all the guys seem useful, nothing really stands out as super great or super bad
Rue
2 months ago
https://images.plurk.com/EzkZslR1fxlzPc0srWhRT.jpg
Rue
2 months ago
ya hoi hoi
Rue
2 months ago
Cleared it in multiplayer!
Rue
2 months ago
It's really easy to lose track of where you are when you're in a full group, so I'll probably leave feedback about that.
Rue
2 months ago
But otherwise, definitely more manageable in multi, even if you haven't properly upgraded.
Rue
2 months ago
And of course, beating the game unlocks the various challenge settings for more rare items.
Rue
2 months ago
(Or, well, reaching the end of the current Early Access, since it ends abruptly.)
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